From 1be510f9529cb082f802408b472a77d074b394c0 Mon Sep 17 00:00:00 2001 From: Nicolas Vigier Date: Sun, 14 Apr 2013 13:46:12 +0000 Subject: Add zarb MLs html archives --- zarb-ml/mageia-dev/2011-December/010203.html | 114 +++++++++++++++++++++++++++ 1 file changed, 114 insertions(+) create mode 100644 zarb-ml/mageia-dev/2011-December/010203.html (limited to 'zarb-ml/mageia-dev/2011-December/010203.html') diff --git a/zarb-ml/mageia-dev/2011-December/010203.html b/zarb-ml/mageia-dev/2011-December/010203.html new file mode 100644 index 000000000..6cf1c9dd3 --- /dev/null +++ b/zarb-ml/mageia-dev/2011-December/010203.html @@ -0,0 +1,114 @@ + + + + [Mageia-dev] [changelog] [RPM] cauldron core/release sauerbraten-2010_07_28-1.mga2 + + + + + + + + + +

[Mageia-dev] [changelog] [RPM] cauldron core/release sauerbraten-2010_07_28-1.mga2

+ Maarten Vanraes + alien at rmail.be +
+ Mon Dec 5 16:42:06 CET 2011 +

+
+ +
Op maandag 05 december 2011 16:01:14 schreef Samuel Verschelde:
+> Le lundi 5 décembre 2011 11:10:00, Samuel Verschelde a écrit :
+> > Le mardi 15 novembre 2011 14:23:00, Johnny A. Solbu a écrit :
+> > > On Tuesday 15 November 2011 11:26, Samuel Verschelde wrote:
+> > > > I don't know if it's still true, but according to the fedora games
+> > > > SIG group sauerbraten will not be packaged there because there are
+> > > > (were?) "Various non commercial use clauses in the data."
+> > > 
+> > > According to their homepage, the data (they call it media) is not Free
+> > > Software. http://sauerbraten.org/README.html#license
+> > 
+> > So it must be removed from core and submitted to non-free.
+> 
+> In fact I'm even not sure we can distribute it at all, for the same reasons
+> as Fedora's:
+> - media have various licenses, depending on the contributor (lots of them)
+> - according to the above readme, some media may even have no license at all
+> - according to Fedora, some of those licenses restrict commercial use, and
+> our policy does not allow non-free software with redistribution
+> restrictions.
+> 
+> So unless someone digs into the media files, looks at the licences, removes
+> media files with unclear or too restrictive licenses (and that the game
+> still works after that), then we must drop it. Otherwise it must go to
+> non-free.
+> 
+> Best regards
+> 
+> Samuel Verschelde
+
+you have a point there...
+
+otoh, if it comes to that, you can let the user get their "media" themselves, 
+and still package the engine only. (it's what i do for eduke32)
+
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