From 1624ce382eb033c2cf3ef1fe6b9c41beb0b0a91b Mon Sep 17 00:00:00 2001 From: Angelo Naselli Date: Mon, 27 Jan 2014 18:20:30 +0100 Subject: Project structure change --- lib/AdminPanel/Category.pm | 201 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 201 insertions(+) create mode 100644 lib/AdminPanel/Category.pm (limited to 'lib/AdminPanel/Category.pm') diff --git a/lib/AdminPanel/Category.pm b/lib/AdminPanel/Category.pm new file mode 100644 index 00000000..7c89fbb7 --- /dev/null +++ b/lib/AdminPanel/Category.pm @@ -0,0 +1,201 @@ +# vim: set et ts=4 sw=4: +# Copyright 2012 Steven Tucker +# +# This file is part of AdminPanel +# +# AdminPanel is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 2 of the License, or +# (at your option) any later version. +# +# AdminPanel is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with AdminPanel. If not, see . + + +#Class Category +package AdminPanel::Category; + +use strict; +use warnings; +use diagnostics; +use yui; + +## Can only add the config file data at constructor +## The Gui elements are added in setupGui inside MainDisplay +sub new { + my ($class, $newName, $newIcon) = @_; + my $self = { + my $name = 0, + my $button = 0, + my $icon = 0, + my $modules = 0 + }; + bless $self, 'AdminPanel::Category'; + + $self->{name} = $newName; + $self->{icon} = $newIcon; + + return $self; +} + +## Add a new module to the list +#============================================================= + +=head2 loadModule + +=head3 INPUT + + $self: this object + $module: module to add + +=head3 OUTPUT + + 1: if the module has been added + 0: otherwise + +=head3 DESCRIPTION + + This method adds a module to the loaded + modules if it is not already in. + +=cut + +#============================================================= +sub loadModule { + my ($self, $module) = @_; + + if (!$self->moduleLoaded($module->{name})) { + push ( @{$self->{modules}}, $module ); + + return 1; + } + return 0; +} + +#============================================================= + +=head2 moduleLoaded + +=head3 INPUT + + $self: this object + $module_name or -CLASS => name : module/CLASS name to look for + +=head3 OUTPUT + + $present: module present or not + +=head3 DESCRIPTION + + This method looks for the given module and if already in + returns true. +=cut + +#============================================================= +sub moduleLoaded { + my $self = shift; + my (%params) = @_; + my ($module_name) = @_; + + my $present = 0; + + if (!$module_name) { + return $present; + } + + foreach my $mod (@{$self->{modules}}) { + if (exists $params{-CLASS} && ref($mod) eq $params{-CLASS}) { + $present = 1; + last; + } + elsif ($mod->{name} eq $module_name) { + $present = 1; + last; + } + } + + return $present; +} + +## Create and add buttons for each module +sub addButtons { + my($self, $pane, $factory) = @_; + my $count = 0; + my $tmpButton; + my $currLayout = 0; + $factory->createVSpacing($pane, 2); + foreach my $mod (@{$self->{modules}}) { + if(($count % 2) != 1) { + $currLayout = $factory->createHBox($pane); + $factory->createHStretch($currLayout); + } + $count++; + $tmpButton = $factory->createPushButton($currLayout, + $mod->name); + $mod->setButton($tmpButton); + $tmpButton->setLabel($mod->name); + $tmpButton->setIcon($mod->icon); + $factory->createHStretch($currLayout); + if(($count % 2) != 1) { + $factory->createVSpacing($pane, 2); + } + } + $factory->createVStretch($pane); +} + +## Delete the module buttons +sub removeButtons { + my($self) = @_; + + for(@{$self->{modules}}) { + $_->removeButton(); + } +} + +sub setIcon { + my($self) = @_; + + $self->{button}->setIcon($self->{icon}); +} + +1; +__END__ + +=pod + +=head1 NAME + + Category - add new category to window + +=head1 SYNOPSIS + + $category = new Category('Category Name'); + + +=head1 USAGE + + my $display = new MainDisplay(); + + my $category = new Category('Network'); + $display->loadCategory($category); + + $display->start(); + +=head1 FUNCTIONS + +=head2 new (name) + + Constructor: creates a new category named Name + + $category = new Category('Name'); + +=head3 name (String) + + The name of the category + +=cut -- cgit v1.2.1