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authorSteven Tucker <tuxta@mageia.org>2012-11-06 11:09:51 +0000
committerSteven Tucker <tuxta@mageia.org>2012-11-06 11:09:51 +0000
commit8df5e375cde169377b8e14e0b87920263b187329 (patch)
treed877daba5330111b91571f2e12a96ab5a1dc6deb /Category.pm
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Initial commit of Admin Panel.
Has basic functionality that you might expect from the core program, escalates priviledges, loads categories and modules dynamically from configuration file, launches modules and returns to the panel once the module has completed. Works within ncurses, gtk and qt environments using the native widget set.
Diffstat (limited to 'Category.pm')
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+# Copyright 2012 Steven Tucker
+#
+# This file is part of AdminPanel
+#
+# AdminPanel is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 2 of the License, or
+# (at your option) any later version.
+#
+# AdminPanel is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with AdminPanel. If not, see <http://www.gnu.org/licenses/>.
+
+
+#Class Category
+package Category;
+
+use strict;
+use warnings;
+use diagnostics;
+use yui;
+
+## Can only add the config file data at constructor
+## The Gui elements are added in setupGui inside MainDisplay
+sub new {
+ my ($class, $newName, $newIcon) = @_;
+ my $self = {
+ my $name = 0,
+ my $button = 0,
+ my $icon = 0,
+ my $modules = 0
+ };
+ bless $self, 'Category';
+
+ $self->{name} = $newName;
+ $self->{icon} = $newIcon;
+
+ return $self;
+}
+
+## Add a new module to the list
+sub loadModule {
+ my ($self, $module) = @_;
+
+ push ( @{$self->{modules}}, $module );
+
+}
+
+## Create and add buttons for each module
+sub addButtons {
+ my($self, $pane, $factory) = @_;
+ my $count = 0;
+ my $tmpButton;
+ my $currLayout = 0;
+ $factory->createVSpacing($pane, 2);
+ foreach my $mod (@{$self->{modules}}) {
+ if(($count % 2) != 1)
+ {
+ $currLayout = $factory->createHBox($pane);
+ $factory->createHStretch($currLayout);
+ }
+ $count++;
+ $tmpButton = $factory->createPushButton($currLayout,
+ $mod->{name}
+ );
+ $mod->setButton($tmpButton);
+ $tmpButton->setLabel($mod->{name});
+ $tmpButton->setIcon($mod->{icon});
+ $factory->createHStretch($currLayout);
+ if(($count % 2) != 1)
+ {
+ $factory->createVSpacing($pane, 2);
+ }
+ }
+ $factory->createVStretch($pane);
+}
+
+## Delete the module buttons
+sub removeButtons {
+ my($self) = @_;
+
+ for(@{$self->{modules}}) {
+ $_->removeButton();
+ }
+}
+
+sub setIcon {
+ my($self) = @_;
+
+ $self->{button}->setIcon($self->{icon});
+}
+
+1;
+__END__
+
+=pod
+
+=head1 NAME
+
+ Category - add new category to window
+
+=head1 SYNOPSIS
+
+ $category = new Category('Category Name');
+
+
+=head1 USAGE
+
+ my $display = new MainDisplay();
+
+ my $category = new Category('Network');
+ $display->loadCategory($category);
+
+ $display->start();
+
+=head1 FUNCTIONS
+
+=head2 new (name)
+
+ Constructor: creates a new category named Name
+
+ $category = new Category('Name');
+
+=head3 name (String)
+
+ The name of the category
+
+=cut