diff options
Diffstat (limited to 'trunk/common/plymouth/mga.script')
-rw-r--r-- | trunk/common/plymouth/mga.script | 337 |
1 files changed, 0 insertions, 337 deletions
diff --git a/trunk/common/plymouth/mga.script b/trunk/common/plymouth/mga.script deleted file mode 100644 index 875d907..0000000 --- a/trunk/common/plymouth/mga.script +++ /dev/null @@ -1,337 +0,0 @@ - - -# Mga splashy like theme - -Window.GetMaxWidth = fun (){ - i = 0; - width = 0; - while (Window.GetWidth(i)){ - width = Math.Max(width, Window.GetWidth(i)); - i++; - } - return width; -}; - -Window.GetMaxHeight = fun (){ - i = 0; - height = 0; - while (Window.GetHeight(i)){ - height = Math.Max(height, Window.GetHeight(i)); - i++; - } - return height; -}; - - - - -if (Plymouth.GetMode() == "suspend" || Plymouth.GetMode() == "resume") { - background.original_image = ImageNew("suspend.png"); - Window.SetBackgroundTopColor(1, 0, 0); - Window.SetBackgroundBottomColor(0, 1, 0); -} -else { - logo.original_image = ImageNew("logo.png"); - background.original_image = ImageNew("background.png"); - Window.SetBackgroundTopColor(0.234, 0.43, 0.705); - Window.SetBackgroundBottomColor(0.16, 0.25, 0.44); - - motif.original_image = ImageNew("shadow.png"); - motif.image = motif.original_image.Scale(motif.original_image.GetWidth() * Window.GetMaxWidth() / background.original_image.GetWidth(), motif.original_image.GetHeight() * Window.GetMaxHeight() / background.original_image.GetHeight()); - motif.sprite = SpriteNew(); - motif.sprite.SetImage(motif.image); - motif.sprite.SetOpacity(0); - motif.sprite.SetY((Window.GetMaxHeight() - motif.image.GetHeight()) / 2); - if (Plymouth.GetMode() == "shutdown") { - motif.opacity = 0; - } - else { - motif.opacity = 0; - } -} - -scaleheight = Window.GetHeight() / logo.original_image.GetHeight(); -logo.image = logo.original_image.Scale(logo.original_image.GetWidth() * scaleheight, logo.original_image.GetHeight() * scaleheight); -logo.sprite = SpriteNew(); -logo.sprite.SetImage(logo.image); -offset = Window.GetWidth() / 2 - logo.sprite.GetImage().GetWidth() / 2 ; -logo.sprite.SetX (offset ); -logo.opacity_angle = 0; - -progressbar1.original_image = ImageNew("bubble1.png"); -progressbar1.image = progressbar1.original_image.Scale(progressbar1.original_image.GetWidth() * scaleheight, progressbar1.original_image.GetHeight() * scaleheight); -progressbar1.sprite = SpriteNew(); -progressbar1.sprite.SetImage(progressbar1.image); -progressbar1.sprite.SetX(offset ); -progressbar1.opacity_angle = 0; - -progressbar2.original_image = ImageNew("bubble2.png"); -progressbar2.image = progressbar2.original_image.Scale(progressbar2.original_image.GetWidth() * scaleheight, progressbar2.original_image.GetHeight() * scaleheight); -progressbar2.sprite = SpriteNew(); -progressbar2.sprite.SetImage(progressbar2.image); -progressbar2.sprite.SetX(offset ); -progressbar2.opacity_angle = 0; - -progressbar3.original_image = ImageNew("bubble3.png"); -progressbar3.image = progressbar3.original_image.Scale(progressbar3.original_image.GetWidth() * scaleheight, progressbar3.original_image.GetHeight() * scaleheight); -progressbar3.sprite = SpriteNew(); -progressbar3.sprite.SetImage(progressbar3.image); -progressbar3.sprite.SetX(offset ); -progressbar3.opacity_angle = 0; - -progressbar4.original_image = ImageNew("bubble4.png"); -progressbar4.image = progressbar4.original_image.Scale(progressbar4.original_image.GetWidth() * scaleheight, progressbar4.original_image.GetHeight() * scaleheight); -progressbar4.sprite = SpriteNew(); -progressbar4.sprite.SetImage(progressbar4.image); -progressbar4.sprite.SetX(offset ); -progressbar4.opacity_angle = 0; - -progressbar5.original_image = ImageNew("bubble5.png"); -progressbar5.image = progressbar5.original_image.Scale(progressbar5.original_image.GetWidth() * scaleheight, progressbar5.original_image.GetHeight() * scaleheight); -progressbar5.sprite = SpriteNew(); -progressbar5.sprite.SetImage(progressbar5.image); -progressbar5.sprite.SetX(offset ); -progressbar5.opacity_angle = 0; - -if (Plymouth.GetMode() == "shutdown") { - progressbar9.sprite.SetOpacity(1); -} else { - progressbar1.sprite.SetOpacity(0); - progressbar2.sprite.SetOpacity(0); - progressbar3.sprite.SetOpacity(0); - progressbar4.sprite.SetOpacity(0); - progressbar5.sprite.SetOpacity(0); -} - -background.image = background.original_image.Scale(Window.GetMaxWidth() , Window.GetMaxHeight()); -background.sprite = SpriteNew(); -background.sprite.SetImage(background.image); -background.sprite.SetPosition(Window.GetX(), Window.GetY(), -10); - -sprite_prompt = SpriteNew(); - -fun refresh_callback () - { - if (status == "normal") - { - motif.sprite.SetOpacity(motif.opacity); - } - else - { - motif.sprite.SetOpacity(0); - } - - } - -if (Plymouth.GetMode() != "suspend" && Plymouth.GetMode() != "resume") { - Plymouth.SetRefreshFunction (refresh_callback); -} - -#----------------------------------------- Dialog -------------------------------- - -status = "normal"; - -fun dialog_setup() - { - local.box; - local.lock; - local.entry; - local.prompt_sprite; - - box.image = ImageNew("box.png"); - lock.image = ImageNew("lock.png"); - entry.image = ImageNew("entry.png"); - - box.sprite = SpriteNew(); - box.sprite.SetImage(box.image); - box.x = Window.GetX() + Window.GetWidth() / 2 - box.image.GetWidth()/2; - box.y = Window.GetY() + Window.GetHeight() / 2 - box.image.GetHeight()/2; - box.z = 10000; - box.sprite.SetPosition(box.x, box.y, box.z); - - lock.sprite = SpriteNew(); - lock.sprite.SetImage(lock.image); - lock.x = box.x + box.image.GetWidth()/2 - (lock.image.GetWidth() + entry.image.GetWidth()) / 2; - lock.y = box.y + box.image.GetHeight()/2 - lock.image.GetHeight()/2; - lock.z = box.z + 1; - lock.sprite.SetPosition(lock.x, lock.y, lock.z); - - entry.sprite = SpriteNew(); - entry.sprite.SetImage(entry.image); - entry.x = lock.x + lock.image.GetWidth(); - entry.y = box.y + box.image.GetHeight()/2 - entry.image.GetHeight()/2; - entry.z = box.z + 1; - entry.sprite.SetPosition(entry.x, entry.y, entry.z); - - prompt_sprite = SpriteNew(); - prompt_sprite.SetPosition(box.x, box.y - 20, box.z); - - global.dialog.box = box; - global.dialog.lock = lock; - global.dialog.entry = entry; - global.dialog.bullet_image = ImageNew("bullet.png"); - global.dialog.prompt_sprite = prompt_sprite; - dialog_opacity (1); - } - -fun dialog_opacity(opacity) - { - dialog.box.sprite.SetOpacity(opacity); - dialog.lock.sprite.SetOpacity(opacity); - dialog.entry.sprite.SetOpacity(opacity); - dialog.prompt_sprite.SetOpacity(opacity); - for (index = 0; dialog.bullet[index]; index++) - { - dialog.bullet[index].sprite.SetOpacity(opacity); - } - } - -fun display_normal_callback () - { - global.status = "normal"; - if (global.dialog) - dialog_opacity (0); - } - -fun display_password_callback (prompt, bullets) - { - global.status = "password"; - if (!global.dialog) - dialog_setup(); - else - dialog_opacity(1); - motif.sprite.SetOpacity(0); - - dialog.prompt_sprite.SetImage(Image.Text(prompt, 1, 1, 1)); - for (index = 0; dialog.bullet[index] || index < bullets; index++) - { - - if (!dialog.bullet[index]) - { - dialog.bullet[index].sprite = SpriteNew(); - dialog.bullet[index].sprite.SetImage(dialog.bullet_image); - dialog.bullet[index].x = dialog.entry.x + index * dialog.bullet_image.GetWidth(); - dialog.bullet[index].y = dialog.entry.y + dialog.entry.image.GetHeight() / 2 - dialog.bullet_image.GetHeight() / 2; - dialog.bullet[index].z = dialog.entry.z + 1; - dialog.bullet[index].sprite.SetPosition(dialog.bullet[index].x, dialog.bullet[index].y, dialog.bullet[index].z); - } - if (index < bullets) - dialog.bullet[index].sprite.SetOpacity(1); - else - dialog.bullet[index].sprite.SetOpacity(0); - } - } - -fun display_message_callback (prompt) - { - -prompt = Image.Text(prompt, 1, 1, 1); -sprite_prompt.SetImage(prompt); -sprite_prompt.SetPosition(Window.GetX() + (Window.GetWidth() - prompt.GetWidth()) / 2, Window.GetY() + Window.GetHeight() * 0.93, 2); - } - -/* instantiate dialog at startup, to ensure all icons are loaded in memory before initrd is unmounted, in case /usr isn't mounted yet */ -dialog_setup(); dialog_opacity(0); -Plymouth.SetDisplayNormalFunction(display_normal_callback); -Plymouth.SetDisplayPasswordFunction(display_password_callback); -Plymouth.SetMessageFunction(display_message_callback); - -#----------------------------------------- Progress Bar -------------------------------- - -if (Plymouth.GetMode() == "suspend" || Plymouth.GetMode() == "resume") { - progress_box.original_image = ImageNew("progress_box_background.png"); - progress_box.image = progress_box.original_image.Scale(Window.GetMaxWidth() * 0.44, progress_box.original_image.GetHeight()); - progress_box.edge = ImageNew("progress_box_edge.png"); - progress_box.left_edge_sprite = SpriteNew(); - progress_box.right_edge_sprite = SpriteNew(); - progress_box.sprite = SpriteNew(); - progress_box.sprite.SetImage(progress_box.image); - progress_box.left_edge_sprite.SetImage(progress_box.edge); - progress_box.right_edge_sprite.SetImage(progress_box.edge); - - progress_box.x = Window.GetX() + Window.GetWidth() / 2 - progress_box.image.GetWidth() / 2; - progress_box.y = Window.GetY() + Window.GetHeight() * 0.86 - progress_box.image.GetHeight() / 2; - - progress_box.sprite.SetPosition(progress_box.x, progress_box.y, 0); - progress_box.left_edge_sprite.SetPosition(progress_box.x-1, progress_box.y, 0); - progress_box.right_edge_sprite.SetPosition(progress_box.x + progress_box.image.GetWidth() , progress_box.y, 0); - - progress_bar.original_image = ImageNew("progress_bar.png"); - progress_bar.sprite = SpriteNew(); - - progress_bar.sprite.SetPosition(progress_box.x + 1, progress_box.y + 2, 1); -} - -fun progress_callback (duration, progress) - { -if (Plymouth.GetMode() == "suspend" || Plymouth.GetMode() == "resume") { - motif.opacity = progress; - new_width = (progress_box.image.GetWidth() - 2) * progress; - if (progress_bar.image.GetWidth() != Math.Int (new_width)) - { - progress_bar.image = progress_bar.original_image.Scale(new_width, progress_bar.original_image.GetHeight()); - progress_bar.sprite.SetImage(progress_bar.image); - } - } - - if (Plymouth.GetMode() == "shutdown") { - #motif.opacity = progress; - if ( progress > 0.1 ) { - progressbar5.sprite.SetOpacity(1); - } - if ( progress > 0.3 ) { - progressbar4.sprite.SetOpacity(1); - progressbar5.sprite.SetOpacity(0); - } - if ( progress > 0.5 ) { - progressbar3.sprite.SetOpacity(1); - progressbar4.sprite.SetOpacity(0); - progressbar5.sprite.SetOpacity(0); - } - if ( progress > 0.7 ) { - progressbar2.sprite.SetOpacity(1); - progressbar3.sprite.SetOpacity(0); - progressbar4.sprite.SetOpacity(0); - progressbar5.sprite.SetOpacity(0); - } - if ( progress > 0.9 ) { - progressbar1.sprite.SetOpacity(1); - progressbar2.sprite.SetOpacity(0); - progressbar3.sprite.SetOpacity(0); - progressbar4.sprite.SetOpacity(0); - progressbar5.sprite.SetOpacity(0); - } - - } - else { - #motif.opacity = 1 - progress; - if ( progress > 0.1 ) { - progressbar1.sprite.SetOpacity(1); - } - if ( progress > 0.3 ) { - progressbar2.sprite.SetOpacity(1); - } - if ( progress > 0.5 ) { - progressbar3.sprite.SetOpacity(1); - } - if ( progress > 0.7 ) { - progressbar4.sprite.SetOpacity(1); - } - if ( progress > 0.9 ) { - progressbar5.sprite.SetOpacity(1); - } - } - } - -Plymouth.SetBootProgressFunction(progress_callback); - -#----------------------------------------- Quit -------------------------------- - -fun quit_callback () -{ - if (Plymouth.GetMode() == "shutdown") { - motif.sprite.SetOpacity(0); - } -} - -Plymouth.SetQuitFunction(quit_callback); |