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-rw-r--r--common/plymouth/animation.png (renamed from common/plymouth/logo.png)bin365990 -> 365990 bytes
-rw-r--r--common/plymouth/logo_mandriva.pngbin0 -> 365990 bytes
-rw-r--r--common/plymouth/mdv.script128
3 files changed, 90 insertions, 38 deletions
diff --git a/common/plymouth/logo.png b/common/plymouth/animation.png
index 45ee75d..45ee75d 100644
--- a/common/plymouth/logo.png
+++ b/common/plymouth/animation.png
Binary files differ
diff --git a/common/plymouth/logo_mandriva.png b/common/plymouth/logo_mandriva.png
new file mode 100644
index 0000000..45ee75d
--- /dev/null
+++ b/common/plymouth/logo_mandriva.png
Binary files differ
diff --git a/common/plymouth/mdv.script b/common/plymouth/mdv.script
index 15f8a05..39da97f 100644
--- a/common/plymouth/mdv.script
+++ b/common/plymouth/mdv.script
@@ -1,5 +1,17 @@
# Mdv splashy like theme
+anim.imagecount = 32;
+anim.target_width = 0.5* 0.46 * SpriteWindowGetWidth();
+anim.target_height = 0.5* 0.11 * SpriteWindowGetWidth();
+
+fun RotatedImage (index){
+ index = Math.Int(index);
+ if (!RotatedImageCache[index])
+ RotatedImageCache[index] = anim.original_image.Rotate((Math.Pi*2*index)/anim.imagecount).Scale(anim.target_width, anim.target_height);
+
+ return RotatedImageCache[index];
+ }
+
if (PlymouthGetMode() == "suspend" || PlymouthGetMode() == "resume") {
background.original_image = ImageNew("suspend.png");
@@ -7,10 +19,33 @@ if (PlymouthGetMode() == "suspend" || PlymouthGetMode() == "resume") {
SpriteWindowSetBackgroundBottomColor(0, 1, 0);
}
else {
- logo.original_image = ImageNew("logo.png");
- background.original_image = ImageNew("welcome.png");
+ logo.original_image = ImageNew("logo_mandriva.png");
+ background.original_image = ImageNew("background.png");
SpriteWindowSetBackgroundTopColor(0.234, 0.43, 0.705);
SpriteWindowSetBackgroundBottomColor(0.16, 0.25, 0.44);
+
+ anim.image= ImageNew("animation.png");
+ anim.original_image= anim.image.Scale(anim.target_width, anim.target_width);
+
+ anim.sprite = SpriteNew();
+ SpriteSetImage(anim.sprite, RotatedImage (0));
+ SpriteSetX (anim.sprite, (SpriteWindowGetWidth() - RotatedImage(0).GetWidth()) / 2);
+ SpriteSetY (anim.sprite, SpriteWindowGetHeight() * 0.82);
+ anim.angle = 0;
+ anim.index = 0;
+
+ motif.original_image = ImageNew("motif.png");
+ motif.image = motif.original_image.Scale(motif.original_image.GetWidth() * SpriteWindowGetWidth() / ImageGetWidth(background.original_image), ImageGetHeight(motif.original_image) * SpriteWindowGetHeight() / ImageGetHeight(background.original_image));
+ motif.sprite = SpriteNew();
+ SpriteSetImage(motif.sprite, motif.image);
+ SpriteSetOpacity(motif.sprite, 0);
+ SpriteSetY(motif.sprite, (SpriteWindowGetHeight() - ImageGetHeight(motif.image)) / 2);
+ if (PlymouthGetMode() == "shutdown") {
+ motif.opacity = 1;
+ }
+ else {
+ motif.opacity = 0;
+ }
}
ratio = ImageGetWidth(logo.original_image) / ImageGetHeight(logo.original_image);
@@ -30,25 +65,29 @@ SpriteSetPosition (background.sprite, 0, 0, -10);
sprite_prompt = SpriteNew();
+
+
fun refresh_callback ()
{
-
if (status == "normal")
{
- logo.opacity_angle += ((2 * 3.14) / 50) * 0.5; # 0.5 HZ
- min_opacity = 0.3;
- opacity = (MathCos(logo.opacity_angle) + 1) / 2;
- opacity *= 1 - min_opacity;
- opacity += min_opacity;
- SpriteSetOpacity (logo.sprite, opacity);
+ anim.index += 1;
+ anim.index %= anim.imagecount;
+ SpriteSetImage(anim.sprite, RotatedImage (anim.index));
+ SpriteSetOpacity (anim.sprite, 1);
+ SpriteSetOpacity (motif.sprite, motif.opacity);
}
else
{
- SpriteSetOpacity (logo.sprite, 1);
+ SpriteSetOpacity (anim.sprite, 0);
+ SpriteSetOpacity (motif.sprite, 0);
}
+
}
-
-PlymouthSetRefreshFunction (refresh_callback);
+
+if (PlymouthGetMode() != "suspend" && PlymouthGetMode() != "resume") {
+ PlymouthSetRefreshFunction (refresh_callback);
+}
#----------------------------------------- Dialogue --------------------------------
@@ -123,8 +162,9 @@ fun display_password_callback (prompt, bullets)
dialog_setup();
else
dialog_opacity(1);
- logo.opacity_angle=0;
- SpriteSetOpacity(logo.sprite, 1);
+ SpriteSetOpacity(motif.sprite, 0);
+ SpriteSetOpacity(anim.sprite, 0);
+
SpriteSetImage(dialog.prompt_sprite, ImageText(prompt, 1.0, 1.0, 1.0));
for (index = 0; dialog.bullet[index] || index < bullets; index++)
{
@@ -150,7 +190,7 @@ fun display_message_callback (prompt)
prompt = ImageText(prompt,1.0, 1.0, 1.0);
SpriteSetImage(sprite_prompt, prompt);
-SpriteSetPosition(sprite_prompt, (SpriteWindowGetWidth() - ImageGetWidth(prompt)) / 2, SpriteWindowGetHeight() * 0.89, 2);
+SpriteSetPosition(sprite_prompt, (SpriteWindowGetWidth() - ImageGetWidth(prompt)) / 2, SpriteWindowGetHeight() * 0.93, 2);
}
/* instantiate dialog at startup, to ensure all icons are loaded in memory before initrd is unmounted, in case /usr isn't mounted yet */
@@ -161,32 +201,33 @@ PlymouthSetMessageFunction(display_message_callback);
#----------------------------------------- Progress Bar --------------------------------
-
-progress_box.original_image = ImageNew("progress_box_background.png");
-progress_box.image = ImageScale(progress_box.original_image, SpriteWindowGetWidth() * 0.44, ImageGetHeight(progress_box.original_image));
-progress_box.edge = ImageNew("progress_box_edge.png");
-progress_box.left_edge_sprite = SpriteNew();
-progress_box.right_edge_sprite = SpriteNew();
-progress_box.sprite = SpriteNew();
-SpriteSetImage(progress_box.sprite, progress_box.image);
-SpriteSetImage(progress_box.left_edge_sprite, progress_box.edge);
-SpriteSetImage(progress_box.right_edge_sprite, progress_box.edge);
-
-progress_box.x = SpriteWindowGetWidth() / 2 - ImageGetWidth(progress_box.image) / 2;
-progress_box.y = SpriteWindowGetHeight() * 0.86 - ImageGetHeight(progress_box.image) / 2;
-
-SpriteSetPosition(progress_box.sprite, progress_box.x, progress_box.y, 0);
-SpriteSetPosition(progress_box.left_edge_sprite, progress_box.x-1, progress_box.y, 0);
-SpriteSetPosition(progress_box.right_edge_sprite, progress_box.x + ImageGetWidth(progress_box.image) , progress_box.y, 0);
-
-
-progress_bar.original_image = ImageNew("progress_bar.png");
-progress_bar.sprite = SpriteNew();
-
-SpriteSetPosition(progress_bar.sprite, progress_box.x + 1, progress_box.y + 2, 1);
+if (PlymouthGetMode() == "suspend" || PlymouthGetMode() == "resume") {
+ progress_box.original_image = ImageNew("progress_box_background.png");
+ progress_box.image = ImageScale(progress_box.original_image, SpriteWindowGetWidth() * 0.44, ImageGetHeight(progress_box.original_image));
+ progress_box.edge = ImageNew("progress_box_edge.png");
+ progress_box.left_edge_sprite = SpriteNew();
+ progress_box.right_edge_sprite = SpriteNew();
+ progress_box.sprite = SpriteNew();
+ SpriteSetImage(progress_box.sprite, progress_box.image);
+ SpriteSetImage(progress_box.left_edge_sprite, progress_box.edge);
+ SpriteSetImage(progress_box.right_edge_sprite, progress_box.edge);
+
+ progress_box.x = SpriteWindowGetWidth() / 2 - ImageGetWidth(progress_box.image) / 2;
+ progress_box.y = SpriteWindowGetHeight() * 0.86 - ImageGetHeight(progress_box.image) / 2;
+
+ SpriteSetPosition(progress_box.sprite, progress_box.x, progress_box.y, 0);
+ SpriteSetPosition(progress_box.left_edge_sprite, progress_box.x-1, progress_box.y, 0);
+ SpriteSetPosition(progress_box.right_edge_sprite, progress_box.x + ImageGetWidth(progress_box.image) , progress_box.y, 0);
+
+ progress_bar.original_image = ImageNew("progress_bar.png");
+ progress_bar.sprite = SpriteNew();
+
+ SpriteSetPosition(progress_bar.sprite, progress_box.x + 1, progress_box.y + 2, 1);
+}
fun progress_callback (duration, progress)
{
+if (PlymouthGetMode() == "suspend" || PlymouthGetMode() == "resume") {
new_width = (ImageGetWidth (progress_box.image) - 2) * progress;
if (ImageGetWidth (progress_bar.image) != MathInt (new_width))
{
@@ -195,4 +236,15 @@ fun progress_callback (duration, progress)
}
}
+ if (PlymouthGetMode() == "shutdown") {
+ motif.opacity = 1 - progress;
+ }
+ else {
+ motif.opacity = progress;
+}
+
+
+
+ }
+
PlymouthSetBootProgressFunction(progress_callback);