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authorAnne Nicolas <ennael@mageia.org>2012-04-13 15:30:00 +0000
committerAnne Nicolas <ennael@mageia.org>2012-04-13 15:30:00 +0000
commit47b8d40f390773548cf90677d81ecafbe52d8347 (patch)
treeaedfbe10f2a0499488ce5a84a7ea147499be409c /common/plymouth/mga.script
parent9dd448f46f1db38421bfa72acd0307985069a158 (diff)
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Mageia 2: new theme for plymouth
Diffstat (limited to 'common/plymouth/mga.script')
-rw-r--r--common/plymouth/mga.script122
1 files changed, 18 insertions, 104 deletions
diff --git a/common/plymouth/mga.script b/common/plymouth/mga.script
index f0fb428..9735817 100644
--- a/common/plymouth/mga.script
+++ b/common/plymouth/mga.script
@@ -1,4 +1,5 @@
+
# Mga splashy like theme
Window.GetMaxWidth = fun (){
@@ -30,7 +31,7 @@ if (Plymouth.GetMode() == "suspend" || Plymouth.GetMode() == "resume") {
Window.SetBackgroundBottomColor(0, 1, 0);
}
else {
- logo.original_image = ImageNew("progress-bar0.png");
+ logo.original_image = ImageNew("logo.png");
background.original_image = ImageNew("background.png");
Window.SetBackgroundTopColor(0.234, 0.43, 0.705);
Window.SetBackgroundBottomColor(0.16, 0.25, 0.44);
@@ -40,7 +41,7 @@ else {
motif.sprite = SpriteNew();
motif.sprite.SetImage(motif.image);
motif.sprite.SetOpacity(0);
- #motif.sprite.SetY((Window.GetMaxHeight() - motif.image.GetHeight()) / 2);
+ motif.sprite.SetY((Window.GetMaxHeight() - motif.image.GetHeight()) / 2);
if (Plymouth.GetMode() == "shutdown") {
motif.opacity = 0;
}
@@ -55,70 +56,36 @@ logo.image = logo.original_image.Scale(logo.original_image.GetWidth() * scalewid
logo.sprite = SpriteNew();
logo.sprite.SetImage(logo.image);
logo.opacity_angle = 0;
-logo.sprite.SetY(Window.GetHeight() * 0.7 - logo.original_image.GetHeight() / 2);
-progressbar1.original_image = ImageNew("progress-bar1.png");
+progressbar1.original_image = ImageNew("bubble1.png");
progressbar1.image = progressbar1.original_image.Scale(progressbar1.original_image.GetWidth() * scalewidth, progressbar1.original_image.GetHeight() * scaleheight);
progressbar1.sprite = SpriteNew();
progressbar1.sprite.SetImage(progressbar1.image);
progressbar1.opacity_angle = 0;
-progressbar1.sprite.SetY(Window.GetHeight() * 0.7 - progressbar1.original_image.GetHeight() / 2);
-progressbar2.original_image = ImageNew("progress-bar2.png");
+progressbar2.original_image = ImageNew("bubble2.png");
progressbar2.image = progressbar2.original_image.Scale(progressbar2.original_image.GetWidth() * scalewidth, progressbar2.original_image.GetHeight() * scaleheight);
progressbar2.sprite = SpriteNew();
progressbar2.sprite.SetImage(progressbar2.image);
progressbar2.opacity_angle = 0;
-progressbar2.sprite.SetY(Window.GetHeight() * 0.7 - progressbar2.original_image.GetHeight() / 2);
-progressbar3.original_image = ImageNew("progress-bar3.png");
+progressbar3.original_image = ImageNew("bubble3.png");
progressbar3.image = progressbar3.original_image.Scale(progressbar3.original_image.GetWidth() * scalewidth, progressbar3.original_image.GetHeight() * scaleheight);
progressbar3.sprite = SpriteNew();
progressbar3.sprite.SetImage(progressbar3.image);
progressbar3.opacity_angle = 0;
-progressbar3.sprite.SetY(Window.GetHeight() * 0.7 - progressbar3.original_image.GetHeight() / 2);
-progressbar4.original_image = ImageNew("progress-bar4.png");
+progressbar4.original_image = ImageNew("bubble4.png");
progressbar4.image = progressbar4.original_image.Scale(progressbar4.original_image.GetWidth() * scalewidth, progressbar4.original_image.GetHeight() * scaleheight);
progressbar4.sprite = SpriteNew();
progressbar4.sprite.SetImage(progressbar4.image);
progressbar4.opacity_angle = 0;
-progressbar4.sprite.SetY(Window.GetHeight() * 0.7 - progressbar4.original_image.GetHeight() / 2);
-progressbar5.original_image = ImageNew("progress-bar5.png");
+progressbar5.original_image = ImageNew("bubble5.png");
progressbar5.image = progressbar5.original_image.Scale(progressbar5.original_image.GetWidth() * scalewidth, progressbar5.original_image.GetHeight() * scaleheight);
progressbar5.sprite = SpriteNew();
progressbar5.sprite.SetImage(progressbar5.image);
progressbar5.opacity_angle = 0;
-progressbar5.sprite.SetY(Window.GetHeight() * 0.7 - progressbar5.original_image.GetHeight() / 2);
-
-progressbar6.original_image = ImageNew("progress-bar6.png");
-progressbar6.image = progressbar6.original_image.Scale(progressbar6.original_image.GetWidth() * scalewidth, progressbar6.original_image.GetHeight() * scaleheight);
-progressbar6.sprite = SpriteNew();
-progressbar6.sprite.SetImage(progressbar6.image);
-progressbar6.opacity_angle = 0;
-progressbar6.sprite.SetY(Window.GetHeight() * 0.7 - progressbar6.original_image.GetHeight() / 2);
-
-progressbar7.original_image = ImageNew("progress-bar7.png");
-progressbar7.image = progressbar7.original_image.Scale(progressbar7.original_image.GetWidth() * scalewidth, progressbar7.original_image.GetHeight() * scaleheight);
-progressbar7.sprite = SpriteNew();
-progressbar7.sprite.SetImage(progressbar7.image);
-progressbar7.opacity_angle = 0;
-progressbar7.sprite.SetY(Window.GetHeight() * 0.7 - progressbar7.original_image.GetHeight() / 2);
-
-progressbar8.original_image = ImageNew("progress-bar8.png");
-progressbar8.image = progressbar8.original_image.Scale(progressbar8.original_image.GetWidth() * scalewidth, progressbar8.original_image.GetHeight() * scaleheight);
-progressbar8.sprite = SpriteNew();
-progressbar8.sprite.SetImage(progressbar8.image);
-progressbar8.opacity_angle = 0;
-progressbar8.sprite.SetY(Window.GetHeight() * 0.7 - progressbar8.original_image.GetHeight() / 2);
-
-progressbar9.original_image = ImageNew("progress-bar9.png");
-progressbar9.image = progressbar9.original_image.Scale(progressbar9.original_image.GetWidth() * scalewidth, progressbar9.original_image.GetHeight() * scaleheight);
-progressbar9.sprite = SpriteNew();
-progressbar9.sprite.SetImage(progressbar9.image);
-progressbar9.opacity_angle = 0;
-progressbar9.sprite.SetY(Window.GetHeight() * 0.7 - progressbar9.original_image.GetHeight() / 2);
if (Plymouth.GetMode() == "shutdown") {
progressbar9.sprite.SetOpacity(1);
@@ -128,10 +95,6 @@ if (Plymouth.GetMode() == "shutdown") {
progressbar3.sprite.SetOpacity(0);
progressbar4.sprite.SetOpacity(0);
progressbar5.sprite.SetOpacity(0);
- progressbar6.sprite.SetOpacity(0);
- progressbar7.sprite.SetOpacity(0);
- progressbar8.sprite.SetOpacity(0);
- progressbar9.sprite.SetOpacity(0);
}
background.image = background.original_image.Scale(Window.GetMaxWidth() , Window.GetMaxHeight());
@@ -308,56 +271,22 @@ if (Plymouth.GetMode() == "suspend" || Plymouth.GetMode() == "resume") {
if (Plymouth.GetMode() == "shutdown") {
#motif.opacity = progress;
if ( progress > 0.1 ) {
- progressbar9.sprite.SetOpacity(1);
- }
- if ( progress > 0.2 ) {
- progressbar8.sprite.SetOpacity(1);
- progressbar9.sprite.SetOpacity(0);
- }
- if ( progress > 0.3 ) {
- progressbar7.sprite.SetOpacity(1);
- progressbar8.sprite.SetOpacity(0);
- progressbar9.sprite.SetOpacity(0);
- }
- if ( progress > 0.4 ) {
- progressbar6.sprite.SetOpacity(1);
- progressbar7.sprite.SetOpacity(0);
- progressbar8.sprite.SetOpacity(0);
- progressbar9.sprite.SetOpacity(0);
- }
- if ( progress > 0.5 ) {
progressbar5.sprite.SetOpacity(1);
- progressbar6.sprite.SetOpacity(0);
- progressbar7.sprite.SetOpacity(0);
- progressbar8.sprite.SetOpacity(0);
- progressbar9.sprite.SetOpacity(0);
}
- if ( progress > 0.6 ) {
+ if ( progress > 0.3 ) {
progressbar4.sprite.SetOpacity(1);
progressbar5.sprite.SetOpacity(0);
- progressbar6.sprite.SetOpacity(0);
- progressbar7.sprite.SetOpacity(0);
- progressbar8.sprite.SetOpacity(0);
- progressbar9.sprite.SetOpacity(0);
}
- if ( progress > 0.7 ) {
+ if ( progress > 0.5 ) {
progressbar3.sprite.SetOpacity(1);
progressbar4.sprite.SetOpacity(0);
progressbar5.sprite.SetOpacity(0);
- progressbar6.sprite.SetOpacity(0);
- progressbar7.sprite.SetOpacity(0);
- progressbar8.sprite.SetOpacity(0);
- progressbar9.sprite.SetOpacity(0);
}
- if ( progress > 0.8 ) {
+ if ( progress > 0.7 ) {
progressbar2.sprite.SetOpacity(1);
progressbar3.sprite.SetOpacity(0);
progressbar4.sprite.SetOpacity(0);
progressbar5.sprite.SetOpacity(0);
- progressbar6.sprite.SetOpacity(0);
- progressbar7.sprite.SetOpacity(0);
- progressbar8.sprite.SetOpacity(0);
- progressbar9.sprite.SetOpacity(0);
}
if ( progress > 0.9 ) {
progressbar1.sprite.SetOpacity(1);
@@ -365,41 +294,26 @@ if (Plymouth.GetMode() == "suspend" || Plymouth.GetMode() == "resume") {
progressbar3.sprite.SetOpacity(0);
progressbar4.sprite.SetOpacity(0);
progressbar5.sprite.SetOpacity(0);
- progressbar6.sprite.SetOpacity(0);
- progressbar7.sprite.SetOpacity(0);
- progressbar8.sprite.SetOpacity(0);
- progressbar9.sprite.SetOpacity(0);
}
+
}
else {
#motif.opacity = 1 - progress;
if ( progress > 0.1 ) {
progressbar1.sprite.SetOpacity(1);
}
- if ( progress > 0.2 ) {
- progressbar2.sprite.SetOpacity(1);
- }
if ( progress > 0.3 ) {
- progressbar3.sprite.SetOpacity(1);
- }
- if ( progress > 0.4 ) {
- progressbar4.sprite.SetOpacity(1);
+ progressbar2.sprite.SetOpacity(1);
}
if ( progress > 0.5 ) {
- progressbar5.sprite.SetOpacity(1);
- }
- if ( progress > 0.6 ) {
- progressbar6.sprite.SetOpacity(1);
+ progressbar3.sprite.SetOpacity(1);
}
if ( progress > 0.7 ) {
- progressbar7.sprite.SetOpacity(1);
- }
- if ( progress > 0.8 ) {
- progressbar8.sprite.SetOpacity(1);
+ progressbar4.sprite.SetOpacity(1);
}
if ( progress > 0.9 ) {
- progressbar9.sprite.SetOpacity(1);
- }
+ progressbar5.sprite.SetOpacity(1);
+ }
}
}
@@ -414,4 +328,4 @@ fun quit_callback ()
}
}
-Plymouth.SetQuitFunction(quit_callback);
+Plymouth.SetQuitFunction(quit_callback); \ No newline at end of file