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author | Anne Nicolas <ennael@mageia.org> | 2012-04-13 15:30:00 +0000 |
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committer | Anne Nicolas <ennael@mageia.org> | 2012-04-13 15:30:00 +0000 |
commit | 47b8d40f390773548cf90677d81ecafbe52d8347 (patch) | |
tree | aedfbe10f2a0499488ce5a84a7ea147499be409c /common/plymouth/mga.script | |
parent | 9dd448f46f1db38421bfa72acd0307985069a158 (diff) | |
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Mageia 2: new theme for plymouth
Diffstat (limited to 'common/plymouth/mga.script')
-rw-r--r-- | common/plymouth/mga.script | 122 |
1 files changed, 18 insertions, 104 deletions
diff --git a/common/plymouth/mga.script b/common/plymouth/mga.script index f0fb428..9735817 100644 --- a/common/plymouth/mga.script +++ b/common/plymouth/mga.script @@ -1,4 +1,5 @@ + # Mga splashy like theme Window.GetMaxWidth = fun (){ @@ -30,7 +31,7 @@ if (Plymouth.GetMode() == "suspend" || Plymouth.GetMode() == "resume") { Window.SetBackgroundBottomColor(0, 1, 0); } else { - logo.original_image = ImageNew("progress-bar0.png"); + logo.original_image = ImageNew("logo.png"); background.original_image = ImageNew("background.png"); Window.SetBackgroundTopColor(0.234, 0.43, 0.705); Window.SetBackgroundBottomColor(0.16, 0.25, 0.44); @@ -40,7 +41,7 @@ else { motif.sprite = SpriteNew(); motif.sprite.SetImage(motif.image); motif.sprite.SetOpacity(0); - #motif.sprite.SetY((Window.GetMaxHeight() - motif.image.GetHeight()) / 2); + motif.sprite.SetY((Window.GetMaxHeight() - motif.image.GetHeight()) / 2); if (Plymouth.GetMode() == "shutdown") { motif.opacity = 0; } @@ -55,70 +56,36 @@ logo.image = logo.original_image.Scale(logo.original_image.GetWidth() * scalewid logo.sprite = SpriteNew(); logo.sprite.SetImage(logo.image); logo.opacity_angle = 0; -logo.sprite.SetY(Window.GetHeight() * 0.7 - logo.original_image.GetHeight() / 2); -progressbar1.original_image = ImageNew("progress-bar1.png"); +progressbar1.original_image = ImageNew("bubble1.png"); progressbar1.image = progressbar1.original_image.Scale(progressbar1.original_image.GetWidth() * scalewidth, progressbar1.original_image.GetHeight() * scaleheight); progressbar1.sprite = SpriteNew(); progressbar1.sprite.SetImage(progressbar1.image); progressbar1.opacity_angle = 0; -progressbar1.sprite.SetY(Window.GetHeight() * 0.7 - progressbar1.original_image.GetHeight() / 2); -progressbar2.original_image = ImageNew("progress-bar2.png"); +progressbar2.original_image = ImageNew("bubble2.png"); progressbar2.image = progressbar2.original_image.Scale(progressbar2.original_image.GetWidth() * scalewidth, progressbar2.original_image.GetHeight() * scaleheight); progressbar2.sprite = SpriteNew(); progressbar2.sprite.SetImage(progressbar2.image); progressbar2.opacity_angle = 0; -progressbar2.sprite.SetY(Window.GetHeight() * 0.7 - progressbar2.original_image.GetHeight() / 2); -progressbar3.original_image = ImageNew("progress-bar3.png"); +progressbar3.original_image = ImageNew("bubble3.png"); progressbar3.image = progressbar3.original_image.Scale(progressbar3.original_image.GetWidth() * scalewidth, progressbar3.original_image.GetHeight() * scaleheight); progressbar3.sprite = SpriteNew(); progressbar3.sprite.SetImage(progressbar3.image); progressbar3.opacity_angle = 0; -progressbar3.sprite.SetY(Window.GetHeight() * 0.7 - progressbar3.original_image.GetHeight() / 2); -progressbar4.original_image = ImageNew("progress-bar4.png"); +progressbar4.original_image = ImageNew("bubble4.png"); progressbar4.image = progressbar4.original_image.Scale(progressbar4.original_image.GetWidth() * scalewidth, progressbar4.original_image.GetHeight() * scaleheight); progressbar4.sprite = SpriteNew(); progressbar4.sprite.SetImage(progressbar4.image); progressbar4.opacity_angle = 0; -progressbar4.sprite.SetY(Window.GetHeight() * 0.7 - progressbar4.original_image.GetHeight() / 2); -progressbar5.original_image = ImageNew("progress-bar5.png"); +progressbar5.original_image = ImageNew("bubble5.png"); progressbar5.image = progressbar5.original_image.Scale(progressbar5.original_image.GetWidth() * scalewidth, progressbar5.original_image.GetHeight() * scaleheight); progressbar5.sprite = SpriteNew(); progressbar5.sprite.SetImage(progressbar5.image); progressbar5.opacity_angle = 0; -progressbar5.sprite.SetY(Window.GetHeight() * 0.7 - progressbar5.original_image.GetHeight() / 2); - -progressbar6.original_image = ImageNew("progress-bar6.png"); -progressbar6.image = progressbar6.original_image.Scale(progressbar6.original_image.GetWidth() * scalewidth, progressbar6.original_image.GetHeight() * scaleheight); -progressbar6.sprite = SpriteNew(); -progressbar6.sprite.SetImage(progressbar6.image); -progressbar6.opacity_angle = 0; -progressbar6.sprite.SetY(Window.GetHeight() * 0.7 - progressbar6.original_image.GetHeight() / 2); - -progressbar7.original_image = ImageNew("progress-bar7.png"); -progressbar7.image = progressbar7.original_image.Scale(progressbar7.original_image.GetWidth() * scalewidth, progressbar7.original_image.GetHeight() * scaleheight); -progressbar7.sprite = SpriteNew(); -progressbar7.sprite.SetImage(progressbar7.image); -progressbar7.opacity_angle = 0; -progressbar7.sprite.SetY(Window.GetHeight() * 0.7 - progressbar7.original_image.GetHeight() / 2); - -progressbar8.original_image = ImageNew("progress-bar8.png"); -progressbar8.image = progressbar8.original_image.Scale(progressbar8.original_image.GetWidth() * scalewidth, progressbar8.original_image.GetHeight() * scaleheight); -progressbar8.sprite = SpriteNew(); -progressbar8.sprite.SetImage(progressbar8.image); -progressbar8.opacity_angle = 0; -progressbar8.sprite.SetY(Window.GetHeight() * 0.7 - progressbar8.original_image.GetHeight() / 2); - -progressbar9.original_image = ImageNew("progress-bar9.png"); -progressbar9.image = progressbar9.original_image.Scale(progressbar9.original_image.GetWidth() * scalewidth, progressbar9.original_image.GetHeight() * scaleheight); -progressbar9.sprite = SpriteNew(); -progressbar9.sprite.SetImage(progressbar9.image); -progressbar9.opacity_angle = 0; -progressbar9.sprite.SetY(Window.GetHeight() * 0.7 - progressbar9.original_image.GetHeight() / 2); if (Plymouth.GetMode() == "shutdown") { progressbar9.sprite.SetOpacity(1); @@ -128,10 +95,6 @@ if (Plymouth.GetMode() == "shutdown") { progressbar3.sprite.SetOpacity(0); progressbar4.sprite.SetOpacity(0); progressbar5.sprite.SetOpacity(0); - progressbar6.sprite.SetOpacity(0); - progressbar7.sprite.SetOpacity(0); - progressbar8.sprite.SetOpacity(0); - progressbar9.sprite.SetOpacity(0); } background.image = background.original_image.Scale(Window.GetMaxWidth() , Window.GetMaxHeight()); @@ -308,56 +271,22 @@ if (Plymouth.GetMode() == "suspend" || Plymouth.GetMode() == "resume") { if (Plymouth.GetMode() == "shutdown") { #motif.opacity = progress; if ( progress > 0.1 ) { - progressbar9.sprite.SetOpacity(1); - } - if ( progress > 0.2 ) { - progressbar8.sprite.SetOpacity(1); - progressbar9.sprite.SetOpacity(0); - } - if ( progress > 0.3 ) { - progressbar7.sprite.SetOpacity(1); - progressbar8.sprite.SetOpacity(0); - progressbar9.sprite.SetOpacity(0); - } - if ( progress > 0.4 ) { - progressbar6.sprite.SetOpacity(1); - progressbar7.sprite.SetOpacity(0); - progressbar8.sprite.SetOpacity(0); - progressbar9.sprite.SetOpacity(0); - } - if ( progress > 0.5 ) { progressbar5.sprite.SetOpacity(1); - progressbar6.sprite.SetOpacity(0); - progressbar7.sprite.SetOpacity(0); - progressbar8.sprite.SetOpacity(0); - progressbar9.sprite.SetOpacity(0); } - if ( progress > 0.6 ) { + if ( progress > 0.3 ) { progressbar4.sprite.SetOpacity(1); progressbar5.sprite.SetOpacity(0); - progressbar6.sprite.SetOpacity(0); - progressbar7.sprite.SetOpacity(0); - progressbar8.sprite.SetOpacity(0); - progressbar9.sprite.SetOpacity(0); } - if ( progress > 0.7 ) { + if ( progress > 0.5 ) { progressbar3.sprite.SetOpacity(1); progressbar4.sprite.SetOpacity(0); progressbar5.sprite.SetOpacity(0); - progressbar6.sprite.SetOpacity(0); - progressbar7.sprite.SetOpacity(0); - progressbar8.sprite.SetOpacity(0); - progressbar9.sprite.SetOpacity(0); } - if ( progress > 0.8 ) { + if ( progress > 0.7 ) { progressbar2.sprite.SetOpacity(1); progressbar3.sprite.SetOpacity(0); progressbar4.sprite.SetOpacity(0); progressbar5.sprite.SetOpacity(0); - progressbar6.sprite.SetOpacity(0); - progressbar7.sprite.SetOpacity(0); - progressbar8.sprite.SetOpacity(0); - progressbar9.sprite.SetOpacity(0); } if ( progress > 0.9 ) { progressbar1.sprite.SetOpacity(1); @@ -365,41 +294,26 @@ if (Plymouth.GetMode() == "suspend" || Plymouth.GetMode() == "resume") { progressbar3.sprite.SetOpacity(0); progressbar4.sprite.SetOpacity(0); progressbar5.sprite.SetOpacity(0); - progressbar6.sprite.SetOpacity(0); - progressbar7.sprite.SetOpacity(0); - progressbar8.sprite.SetOpacity(0); - progressbar9.sprite.SetOpacity(0); } + } else { #motif.opacity = 1 - progress; if ( progress > 0.1 ) { progressbar1.sprite.SetOpacity(1); } - if ( progress > 0.2 ) { - progressbar2.sprite.SetOpacity(1); - } if ( progress > 0.3 ) { - progressbar3.sprite.SetOpacity(1); - } - if ( progress > 0.4 ) { - progressbar4.sprite.SetOpacity(1); + progressbar2.sprite.SetOpacity(1); } if ( progress > 0.5 ) { - progressbar5.sprite.SetOpacity(1); - } - if ( progress > 0.6 ) { - progressbar6.sprite.SetOpacity(1); + progressbar3.sprite.SetOpacity(1); } if ( progress > 0.7 ) { - progressbar7.sprite.SetOpacity(1); - } - if ( progress > 0.8 ) { - progressbar8.sprite.SetOpacity(1); + progressbar4.sprite.SetOpacity(1); } if ( progress > 0.9 ) { - progressbar9.sprite.SetOpacity(1); - } + progressbar5.sprite.SetOpacity(1); + } } } @@ -414,4 +328,4 @@ fun quit_callback () } } -Plymouth.SetQuitFunction(quit_callback); +Plymouth.SetQuitFunction(quit_callback);
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