# vim: set et ts=4 sw=4:
# Copyright 2012 Steven Tucker
#
# This file is part of AdminPanel
#
# AdminPanel is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# AdminPanel is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with AdminPanel. If not, see .
#Class Module
package AdminPanel::Module;
use Moose;
=head1 VERSION
Version 0.01
=cut
our $VERSION = '1.0.0';
use yui;
=head1 SUBROUTINES/METHODS
=head2 create - returns a Module object such as a module
launcher (this object) or an extension of
this class
=cut
sub create {
my $class = shift;
$class = ref $class || $class;
my (%params) = @_;
my $obj;
if ( exists $params{-CLASS} ) {
my $driver = $params{-CLASS};
eval {
my $pkg = $driver;
$pkg =~ s/::/\//g;
$pkg .= '.pm';
require $pkg;
$obj=$driver->new();
};
if ( $@ ) {
die "Error getting obj for driver $params{-CLASS}: $@";
return undef;
}
}
else {
$obj = new AdminPanel::Module(@_);
}
return $obj;
}
has 'icon' => (
is => 'rw',
isa => 'Str',
);
has 'name' => (
is => 'rw',
isa => 'Str',
);
has 'launch' => (
is => 'rw',
isa => 'Str',
);
has 'button' => (
is => 'rw',
init_arg => undef,
);
#=============================================================
=head2 setButton
=head3 INPUT
$self: this object
$button: yui push button to be assigned to this module
=head3 DESCRIPTION
This method assignes a button to this module
=cut
#=============================================================
sub setButton {
my ($self, $button) = @_;
$self->{button} = $button;
}
#=============================================================
=head2 removeButton
=head3 INPUT
$self: this object
=head3 DESCRIPTION
This method remove the assigned button from this module
=cut
#=============================================================
sub removeButton {
my($self) = @_;
undef($self->{button});
}
# base class launcher
#=============================================================
=head2 start
=head3 INPUT
$self: this object
=head3 DESCRIPTION
This method is the base class launcher, run external modules.
=cut
#=============================================================
sub start {
my $self = shift;
if ($self->{launch}) {
my $err = yui::YUI::app()->runInTerminal( $self->{launch} . " --ncurses");
if ($err == -1) {
system($self->{launch});
}
}
}
no Moose;
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