/* * fbmngplay - fb console MNG player. * (c) 2001-2002 by Stefan Reinauer, * * This program is based on mngplay, part of libmng, written and (C) by * Ralph Giles * * This program my be redistributed under the terms of the * GNU General Public Licence, version 2, or at your preference, * any later version. */ #ifndef __HOOKS_H #define __HOOKS_H #include "fbmngplay.h" extern mngstuff *mng; mng_ptr mngalloc(mng_size_t size); void mngfree(mng_ptr p, mng_size_t size); mng_bool mngopenstream(mng_handle mng); mng_bool mngclosestream(mng_handle mng); mng_bool mngreadstream( mng_handle mng, mng_ptr buffer, mng_uint32 size, mng_uint32 * bytesread); mng_bool mngprocessheader( mng_handle mng, mng_uint32 width, mng_uint32 height); mng_ptr mnggetcanvasline(mng_handle mng, mng_uint32 line); mng_uint32 mnggetticks(mng_handle mng); mng_bool mngrefresh(mng_handle mng, mng_uint32 x, mng_uint32 y, mng_uint32 w, mng_uint32 h); mng_bool mngsettimer(mng_handle mng, mng_uint32 msecs); mng_bool mngerror(mng_handle mng, mng_int32 code, mng_int8 severity, mng_chunkid chunktype, mng_uint32 chunkseq, mng_int32 extra1, mng_int32 extra2, mng_pchar text); int mngquit(mng_handle mng); void cleanup(void); void restore_area(void); #endif